Pull

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Hurls a gravity field projectile to throw unshielded and unarmored targets away

Throw detonates primed characters creating a biotic combo.

May affect target of silhouette 0 or 1

Make a medium range biotic attack (4 damage, 4 crit). If it wounds the target, they are launched a short distance and knocked down.

Novice Power Set (5 xp each)


 * 1) Spend 2 advantages to affect     characters engaged with the target.
 * 2) Spend 2 advantages to gain     pierce 3 and effect targets 1 silhouette larger

Advanced Power Set (10 xp each)


 * 1) Spend 2 advantages to have     the target take double damage if they collide with a sturdy object.
 * 2) Spend 2 advantages to regain     double the strain when detonating a combo.

Expert Power Set (15 xp each)


 * 1) Spend 2 advantages to target     an additional character within medium range of you.
 * 2) Spend 2 advantages to gain     pierce 3 and effect targets 1 silhouette larger

Mastery Power (25 xp)


 * 1) Spend 1 triumph to stagger a     target of throw.