Warp

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Shred an enemy with rapidly shifting mass effect fields.

Warp detonates primed characters creating a biotic combo.

Make a biotic attack at a target within medium range ( 7 Damage, Crit 3, Pierce 2)

Novice Power Set (5 xp each)


 * 1) Spend 2 advantages to have     strain from warp counts as double when calculating biotic combo damage.
 * 2) Spend 2 advantages to

Advanced Power Set (10 xp each)


 * 1) Spend 2 advantages to regain     double the strain from detonating a combo.
 * 2) Spend 2 advantages and commit     1 biotic die to reduce the targets armor by 1 until the end of your next     turn.

Expert Power Set (15 xp each)


 * 1) Spend 2 advantages to sunder     1 soak from the target.
 * 2) Spend 2 advantages to upgrade     the ability of any biotic attack targeting your target until the end of     your next turn.

Mastery Power (25 xp)


 * 1) Spend 1 triumph to hit every     character engaged with your target.