Overload

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Cast an high voltage electronic pulse that damages shields, and interferes with weapons, omni tools and biotic amps.

(Strain Damage: 10, Crit Rating: 4, bonus vs synthetics: 3)

Novice Power Set (5 xp each)


 * 1) Spend 2 advantages to chain     this attack to another target within short range. It only deals base     damage.
 * 2) Lower the crit rating to 2

Advanced Power Set (10 xp each)


 * 1) Spend 2 advantages to     activate disorient (1).  This may be     used multiple times.
 * 2) Spend 2 advantages to     overheat the targets weapon. They must spend a maneuver to reload.

Expert Power Set (15 xp each)


 * 1) Spend 2 advantages to chain     this attack to yet another target within short range. It only deals base     damage.
 * 2) Spend 3 advantages to disable     the target's shields. The target must spend an action to repair their     shields.

Mastery Power (25 xp)


 * 1) You may spend a triumph to     stagger the initial target.